AI Insights · Timothy · April 2022
Top 5 Racing Games on Android in Poland, Q1 2022
In Q1 2022, the top 5 racing games on Android in Poland showed varied trends in downloads, revenue, and active user metrics. Notable games included Need for Speed™ No Limits and Asphalt Legends Unite.
In the first quarter of 2022, Poland's top 5 racing games on the Android platform exhibited a range of performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user engagement for these popular titles.
Need for Speed™ No Limits from ELECTRONIC ARTS experienced a fluctuating pattern in weekly revenue, peaking at around $4.3K in mid-January and stabilizing at approximately $3.2K towards the end of March. Weekly downloads showed a modest decline from 6.5K in late December to about 4.2K at the end of Q1. Active users similarly saw a decrease from around 34.8K to 26.8K over the same period.
Asphalt Legends Unite by Gameloft SE had a significant spike in downloads in late January, reaching 8.8K, but generally hovered around 1.5K to 3.5K for the rest of the quarter. Revenue peaked at $3.6K in early February, before tapering off to about $1.2K by the end of March. Active user numbers fluctuated, peaking at 13.5K in late January and settling around 5.6K by March's end.
CSR 2 Realistic Drag Racing from Zynga showed a downward trend in weekly downloads, starting at 1.4K in late December and dropping to 671 by the end of March. Revenue similarly declined from $2.6K in early January to approximately $1.2K by the end of the quarter. Active users also decreased from 8.3K to about 5.8K over the same period.
Tuning Club Online by Two Headed Shark DMCC saw relatively stable download numbers, ranging from 3.4K to 5.7K throughout the quarter. Revenue fluctuated, peaking at $2.7K in late December and dipping to around $1.1K by the end of March. Active users remained steady, averaging around 15K with minor fluctuations.
Real Racing 3 from ELECTRONIC ARTS had a consistent download trend, starting at 4.6K in late December and slightly increasing to 4.8K by the end of March. Revenue peaked at $904 in early February and then declined to about $481 by the end of the quarter. Active user numbers were stable, with a slight increase from 15.7K to 16.1K over the three months.
For more detailed insights and data, visit Sensor Tower.